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Katt

ROG Altis Life Alpha - November Dev Blog

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Hello,

I know we have been very silent for a long time when it comes to Altis and our progress towards the re-launch of the server. To quickly update you on what has been going on since the last development update sometime before the forum was wiped, development has not stopped. A few months ago me and @Pepper sat down and had a talk about the whole project and we came to the conclusion that we are not going to abandon it since we have worked on it for years and leaving it behind would mean broken promises and hundreds of wasted hours. Development has admittedly still been a little slow due to multiple factors but the good news is that we are getting things done. I would love to give you a release date but at this time the risk of us not being able to keep that deadline or launch an unfinished server (we all know how that went last time) is too high. When we feel like we are close to being finished, we’ll give you a date and open up a closed beta period to make sure that any bugs we still missed don’t make it to the launch date.

With that said, if you are interested in what we have accomplished so far in our closed alpha development, here you go:

General:

  • New HUD
  • Added a Status Bar
  • Anti VDM script updated (Vehicle mounted weapons no longer affected)
  • Intro Cam Music
  • Administrator on duty (Admins can activate on duty mode which changes their gear to the VR suit, and they get a new player tag that shows that they are on duty.)
  • New notification system (Goodbye old arma-hints)
  • Reworked Kavala Square (Still WIP, might post pictures in a near future though)
  • Seize Comms (Allows you to take a players radio. Read the server rules for more info on what happens when you do not have a radio (This also adds “Comms Seized” to your player tag)).


Police:

  • Taser will now ragdoll the player instead of doing an animation (More realistic)
  • All drug fields are hidden from Blufor
  • Ability to Seize Cash (98% Working)
  • More placeable items

Medics:

  • Stretcher Script added (When a player dies and gets revived, the player will be incapacitated so that the medics can roleplay with them. The medics can place the player on a stretcher and bring them in the car to the hospital. This is also to prevent RDM on revive.)
  • Altis Rescue Service added (New medic sub-group)
  • More placeable items
  • Medics can now impound vehicles.
  • Medical Marijuana (Heals the player over time)

RAC (HATO):

  • New whitelisted faction added. (85% completed)


What we need to complete before launch:

  • RAC
  • Seize Cash
  • Add a global cooldown to gas stations
  • TP back if you glitch out of prison
  • Notifications on entering safe zones and restricted areas
  • Add more sounds (Defib, ziptie, handcuffs etc.)
  • Tazer Delay (Hopefully)
  • Adding all legal licenses to the DMV
  • Dynamic Drug Fields (Gives them a random position every restart)
  • Complete economy overhaul
  • General Bugfixes

What our plans are for post-launch:

  • Black Market Auction House
  • And other secret surprises 😉

 

Please feel free to ask us any questions, or give feedback in the comments.

 

/Katt & Pepper
 

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